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Cartridge ballistics

.17 HMR ballistics chart

The .17 HMR trajectory with a 17-grain V-MAX: drop, wind drift and retained velocity from a 100-yard zero out to 200 yards.

What is the .17 HMR?

The .17 HMR necks the .22 WMR case down to .172 and launches a 17-grain polymer-tipped bullet at roughly 2,550 fps - more than twice the velocity of a .22 LR. That gives it a genuinely flat trajectory to 150 yards and makes precise hits on small targets far easier than any standard-velocity rimfire.

The trade-offs are cost, a bullet with very little mass, and real wind sensitivity: the tiny 17-grain projectile is deflected several inches by a light crosswind at 100 yards and sheds velocity quickly past 150. It is an excellent small-vermin and target cartridge inside 200 yards and not much use beyond that.

Typical uses: Small-vermin control, squirrel and rabbit hunting, and rimfire target practice inside 200 yards.

Sample load

The trajectory below is calculated for this representative factory load in a standard ICAO atmosphere. The bullet is an entry from the app’s bullet library, so the calculator opens with it already selected. Your rifle will differ — enter your own chronographed velocity and verified BC in the calculator for numbers you can dial.

Bullet
Hornady 17 gr V-MAX
Muzzle velocity
2,550 fps
Ballistic coefficient
0.125 (G1)
Zero
100 yd

Make a DOPE card for this load

.17 HMR key figures

Muzzle energy
246 ft⋅lb
Supersonic to
About 270 yd
Point-blank range, 6 in zone
203 yd (176 yd zero)
Point-blank range, 3 in zone
164 yd (143 yd zero)

Point-blank range is how far you can hold dead on and still hit a target zone of that height, using the zero shown. Work it out for your own load with the maximum point-blank range calculator , or see how the .17 HMR stacks up in the cartridge comparison chart .

.17 HMR trajectory table

Zeroed at 100 yd. Drop is bullet path relative to line of sight; elevation is the come-up to dial. Wind column is a 10 mph full-value crosswind. Italic rows are subsonic.
Range (yd) Velocity (fps) Energy (ft⋅lb) Drop (in) Elevation (MIL) Elevation (MOA) Wind 10 mph (MIL)
252,375213-0.50.51.80.2
502,2071840.1-0.1-0.30.4
752,0461580.3-0.1-0.40.7
1001,8921350.00.00.00.9
1251,746115-0.90.20.71.2
1501,60898-2.60.51.71.5
1751,48083-5.10.82.81.9
2001,36370-8.61.24.12.2

.17 HMR drop chart with a 50-yard zero

The same load zeroed at 50 yards instead of 100, for shooters who use that zero.

Zeroed at 50 yd. Drop is bullet path relative to line of sight; elevation is the come-up to dial. Wind column is a 10 mph full-value crosswind. Italic rows are subsonic.
Range (yd) Velocity (fps) Energy (ft⋅lb) Drop (in) Elevation (MIL) Elevation (MOA) Wind 10 mph (MIL)
252,375213-0.60.62.10.2
502,2071840.00.00.00.4
752,0461580.10.0-0.10.7
1001,892135-0.30.10.30.9
1251,746115-1.30.31.01.2
1501,60898-3.00.61.91.5
1751,48083-5.60.93.11.9
2001,36370-9.21.34.42.2

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